Index
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P
- playerNumber - Variable in class aiinterface.CommandCenter
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The character's side flag.
trueif the character is P1, orfalseif P2. - playerNumber - Variable in class struct.AttackData
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The player side's flag.
Trueif the character is P1, orfalseif P2. - playerNumber - Variable in class struct.CharacterData
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The character's side flag.
trueif the character is P1, orfalseif P2. - processing() - Method in interface aiinterface.AIInterface
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Processes the data from AI.
- projectileData - Variable in class struct.FrameData
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The projectile data of both characters.
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