Index
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P
- playerNumber - Variable in class aiinterface.CommandCenter
-
The character's side flag.
true
if the character is P1, orfalse
if P2. - playerNumber - Variable in class struct.AttackData
-
The player side's flag.
True
if the character is P1, orfalse
if P2. - playerNumber - Variable in class struct.CharacterData
-
The character's side flag.
true
if the character is P1, orfalse
if P2. - processing() - Method in interface aiinterface.AIInterface
-
Processes the data from AI.
- projectileData - Variable in class struct.FrameData
-
The projectile data of both characters.
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