Index

A B C D E F G H I J K L M N P R S T U V X Y 
All Classes and Interfaces|All Packages

P

playerNumber - Variable in class aiinterface.CommandCenter
The character's side flag.
true if the character is P1, or false if P2.
playerNumber - Variable in class struct.AttackData
The player side's flag.
True if the character is P1, or false if P2.
playerNumber - Variable in class struct.CharacterData
The character's side flag.
true if the character is P1, or false if P2.
processing() - Method in interface aiinterface.AIInterface
Processes the data from AI.
projectileData - Variable in class struct.FrameData
The projectile data of both characters.
A B C D E F G H I J K L M N P R S T U V X Y 
All Classes and Interfaces|All Packages