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H
- hitAddEnergy - Variable in class struct.AttackData
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The value of the energy added to the character when this skill hits the opponent.
- HitArea - Class in struct
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The class dealing with information on the area of the character and the attack hit box.
- hitConfirm - Variable in class struct.CharacterData
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The flag whether the motion hits the opponent or not.
- hitCount - Variable in class struct.CharacterData
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The continuous hit count of attacks used by this character.
- hitDamage - Variable in class struct.AttackData
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The damage value to the unguarded opponent hit by this skill.
- hp - Variable in class struct.CharacterData
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The character's HP.
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