Index

A B C D E F G H I J K L M N P R S T U V X Y 
All Classes and Interfaces|All Packages

H

hitAddEnergy - Variable in class struct.AttackData
The value of the energy added to the character when this skill hits the opponent.
HitArea - Class in struct
The class dealing with information on the area of the character and the attack hit box.
hitConfirm - Variable in class struct.CharacterData
The flag whether the motion hits the opponent or not.
hitCount - Variable in class struct.CharacterData
The continuous hit count of attacks used by this character.
hitDamage - Variable in class struct.AttackData
The damage value to the unguarded opponent hit by this skill.
hp - Variable in class struct.CharacterData
The character's HP.
A B C D E F G H I J K L M N P R S T U V X Y 
All Classes and Interfaces|All Packages