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E

elapsedFrame - Variable in class struct.RoundResult
The number of frames elapsed in the round
empty() - Method in class struct.Key
Resets all keys to false, or not pressed.
emptyFlag - Variable in class struct.FrameData
If this value is true, no data are available or they are dummy data.
energy - Variable in class struct.CharacterData
The character's energy.
enumerate - package enumerate
 
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