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R
- R - Variable in class struct.Key
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If the value is set to true, then the "Right" button will be pressed.
- rawData - Variable in class struct.AudioData
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Raw audio data.
- rawDataAsBytes - Variable in class struct.AudioData
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Raw audio data as byte sequence.
- real - Variable in class struct.FFTData
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Real parts
- realAsBytes - Variable in class struct.FFTData
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Real parts as bytes
- remainingFrame - Variable in class struct.CharacterData
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The number of frames that the character needs to resume to its normal status.
- remainingHPs - Variable in class struct.RoundResult
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An array that stores the remaining HP of P1 and P2
- reverseKey(String[]) - Method in class aiinterface.CommandCenter
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Reverses the command horizontally according to the direction the character is facing.
- right - Variable in class struct.CharacterData
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The character's hit box's most-right x-coordinate.
- right - Variable in class struct.HitArea
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The most right x coordinate of the hit box.
- RISE - Enum constant in enum class enumerate.Action
- roundEnd(RoundResult) - Method in interface aiinterface.AIInterface
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Informs the result of each round.
It is called when each round ends. - RoundResult - Class in struct
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A class that processes round results.
- RoundResult() - Constructor for class struct.RoundResult
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The class constructor.
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