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R

R - Variable in class struct.Key
If the value is set to true, then the "Right" button will be pressed.
rawData - Variable in class struct.AudioData
Raw audio data.
rawDataAsBytes - Variable in class struct.AudioData
Raw audio data as byte sequence.
real - Variable in class struct.FFTData
Real parts
realAsBytes - Variable in class struct.FFTData
Real parts as bytes
remainingFrame - Variable in class struct.CharacterData
The number of frames that the character needs to resume to its normal status.
remainingHPs - Variable in class struct.RoundResult
An array that stores the remaining HP of P1 and P2
reverseKey(String[]) - Method in class aiinterface.CommandCenter
Reverses the command horizontally according to the direction the character is facing.
right - Variable in class struct.CharacterData
The character's hit box's most-right x-coordinate.
right - Variable in class struct.HitArea
The most right x coordinate of the hit box.
RISE - Enum constant in enum class enumerate.Action
 
roundEnd(RoundResult) - Method in interface aiinterface.AIInterface
Informs the result of each round.
It is called when each round ends.
RoundResult - Class in struct
A class that processes round results.
RoundResult() - Constructor for class struct.RoundResult
The class constructor.
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