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T
- THROW_A - Enum constant in enum class enumerate.Action
- THROW_B - Enum constant in enum class enumerate.Action
- THROW_HIT - Enum constant in enum class enumerate.Action
- THROW_SUFFER - Enum constant in enum class enumerate.Action
- top - Variable in class struct.CharacterData
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The character's hit box's most-top y-coordinate.
- top - Variable in class struct.HitArea
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The most top y coordinate of the hit box.
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