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L
- L - Variable in class struct.Key
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If the value is set to true, then the "Left" button will be pressed.
- LANDING - Enum constant in enum class enumerate.Action
- lastHitFrame - Variable in class struct.CharacterData
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The frame number of the last frame that an attack used by this character hit the opponent.
- left - Variable in class struct.CharacterData
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The character's hit box's most-left x-coordinate.
- left - Variable in class struct.HitArea
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The most left x coordinate of the hit box.
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