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L

L - Variable in class struct.Key
If the value is set to true, then the "Left" button will be pressed.
LANDING - Enum constant in enum class enumerate.Action
 
lastHitFrame - Variable in class struct.CharacterData
The frame number of the last frame that an attack used by this character hit the opponent.
left - Variable in class struct.CharacterData
The character's hit box's most-left x-coordinate.
left - Variable in class struct.HitArea
The most left x coordinate of the hit box.
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