A Video Clip Showing a Fight Between our AI (MultiHead)@P1 and GigaThunder (2017 Champion)@P2
For more details on MultiHead, please read our paper:
Yoshina Takano, Wenwen Ouyangy, Suguru Ito, Tomohiro Harada and Ruck Thawonmas, "Applying Hybrid Reward Architecture to a Fighting Game AI," 2018 IEEE Conference on Computational Intelligence and Games (CIG 2018), Maastricht, The Netherlands, Aug.14-17, 2018.
The source code of MultiHead is available at the bottom of this competition page.